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Alexander Ovechkin

Two Days to the BTHL Entry Draft!

  Only two days remain until the BTHL entry draft takes place, the BTHL message board has been busy as teams like the Bandits scramble to get extra picks. 

  The highlights of this draft is the NHL's 2004 entry draft and upcoming star Alexander Ovechkin, the Decepticons are expected to take Ovechkin with their first overall pick.  Players who have been drafted by an NHL team and are not signed by a BTHL team are also available in this draft, this is where true drafting skills come into play as there will be no list of these players released.  Here are some tools that can help you prepare for the draft or create a list of players you would like drafted on your behalf if you can't make it:

http://www.nhl.com/futures/2004draft/round1.html  -  NHL 2004 Entry Draft List

http://www.hockeysfuture.com - List of top prospects per team

http://www.hockeydb.com/ihdb/stats/players.html - Excellent database of NHL players, where they are playing, and who drafted them.

http://www.bthlhockey.com/htmltonuke.php?filnavn=transfer/bthlRosters.html - BTHL rosters, helps you find if a player is already owned

http://www.bthlhockey.com/htmltonuke.php?filnavn=transfer/bthlFutures.html - BTHL prospect page, lists all prospects that are signed to BTHL teams

BTHL INSIDER EDITION NO. #5

Protecting the Future...GM's

   This article will be divided into two seperate sections, though it's applicable to ALL BTHL General Managers. Consider it as being unto a plea to each and every Manager in the league to readjust their collective mindset on new GM's. The first section will be focused towards what new GM's can and should do to increase and maximize their efficiency/potential within the league. A secondary section will be devoted to what we as established GM's can and should do to protect the Future of our great league.

   First of all, lets reestablish why this article is pertinent reading material. Yes, this league is comprised of old and new alike, some with upwards of Eight years of service/participation, while some will be lucky to have eight weeks under their belt. Of course, none of us would've accepted the responsibility/priveledge if we didn't believe in the product, the beauty that is known as the BTHL. This league is ultimately a renewable resource, and can be self-sustaining, as long as all of the individuals involved contribute in the ways that are able. It should be mentioned first and foremost, that we have to protect this resource, and re-sow the seeds that will germinate down the road. As of this moment, we do not pay monetary funds out of our pockets to be associated with this league. Yet, many man-hours and precious free-time is dedicated to this leagues' survival, especially it's upkeep. Do you, as a General Manager, recognize the amount of effort and sacrifice willingly exerted in your behalf? Take for example the league-wide Rerates taking place as you read this article. This in itself is a major undertaking, as will be the upcoming Finance updates and Draft. If you don't already have a hand in helping with one or more aspects of the fine tuning of the league, why not contact the Commissioner (Ryan Archer) or the Web Designer/Co-Commissioner (Adam Archer) to see how you can keep our league running smoothly? -This is not a "Help, the league will crash soon if we don't get some goddamn assistance" plea. No, like anything in life, we ultimately receive dividends from the things we invest ourselves in. Let's concentrate on our "young GM's" for a moment, and how they can "invest".

Rookie General Managers

   What is the most important thing you can do as an inexperienced GM to make your team succeed? READ (and re-read) YOUR CONSTITUTION! Seriously, if you hope to win a cup someday (and it isn't easy, as you'll come to see) or have any measure of success in the post-season, this you must do. Knowledge is power, and unfortunately, there are (veteran)General Managers in our league who have not done this, or no longer refer to it. It is my firm belief that their teams would be benefitting to a higher degree if they would take this upon themselves. As you read this, there is a "Comprehensive Constitution" being composed, mostly for YOUR benefit, so as to tighten even further the competition within the league, and strengthen the overall position of the Big Time Hockey League. Again, this labor of love comes from the hands of our Web-Designer/Co-Commissioner. Nothing would please the league more than to hear from you as new GM's in the form of Articles submitted to The Insider. Oh yeah, it's also worth money to your team for the article(s). It can be on any topic concerning the BTHL, and right now, we would particularly like to generate some hype surrounding the new season, complete with Rerates (which have already been done on some teams) and an influx of new personnel in the league. It might be mentioned that this is not really a "casual, sunday-drive-style league". Though this kind of dedication/intensity is not mandatory, we have GM's who have complete charts, graphs, and other measuring tools that help them observe their overall performance within the league. Realisticly, this can become a religious experience, and has for some. Wanna know who these GM's are? Look to the top of the standings, year after year, and you'll find out. Part of their success stems from having a solid gameplan, complete with short and longterm goals. BE PATIENT WITH YOUR TEAM! Rome wasn't built in a day, and neither were the Synthesis or Meteors. Usually, the short term fix has little payoff, but assessing your teams' long term goals, and particularly rounding out your individual, specific positions. This year especially, the Draft will be important, and it surely is the best way to build: From within. With even less hype and information regarding the lesser known players available in the NHL draft, it's imperative to do your homework. This assignment is due Thursday, at 6:00 pm PST, 3:00 pm EST, though the report card won't be issued for a few months. One last note for the aspiring GM: MONITOR YOUR FINANCES WITH TENACITY! With the comprehensive constitution on it's way, you will realize the (increased) import of controlled spending. Again, your first impulse might be to 'put your stamp on the team' you've inherited. But it's strictly that, an impulse, and it's wise to avoid making a lot of deals in the early part of your tenure. Unfortunately, some GM's in this league are known as predatory and try to suss out (undercut) deals with new GM's, preying upon their limited knowledge. It wouldn't be a stretch to ask for "deal advisement" from the Commissioner or Web-Designer for your first couple of deals, to make sure you're getting a fair shake. Their interest is league longevity, and it starts with making sure you've got the tools to work with as you sculpt your Cities' product.

Established GM's

   This is a recording: READ YOUR CONSTITUTION! In order to be successful in anything we do, we must know the rules of the game. At this point, most of what I would have to mention has been covered in the section above. But, more than anything outside of knowing the constitution, PROTECT YOUR REPUTATION AS A FAIR GM! This can cover a lot of bases, but really, these are our Colleagues. Especially so in protecting the best interests of the league and your teams' success, future and present. Having personally spoke with inexperienced GM's who felt robbed of a fair deal upon their inception into the league, this was their single largest turn-off. And we NEED this youngblood, and they have rights too. It does nobody any good to have a team go through 3 or 4 quick GM turnovers, with 3 or 4 bad trades that bleed the team of their talent and competitiveness. Now that the league powers are monitoring the trade situation more adeptly, it's imperative that we show our good faith when dealing with them. Sure, an individual might 'pull a fast one' on a new GM, but even if that happens, are there not repercussions? Other GM's sure notice when this sort of underhandedness transpires, and it drops their desire to make deals with such a GM. I personally can think of 3 GM's off the top of my head that I am really hesitant to deal with now because of raping and pillaging an inexperienced GM. On the flip-side, do you think that Neil Hayes, Ryan Archer or Steve Holodinsky have made the deals they have because they're 'sneaky'? No, they're reknowned for their fair approach and honorable dealings. The reputation they've garnered has GM's across the board willing to dial their phone number and table deals. You're only as good as your name. Established GM's, I implore you: Protect your good name, protect the future of the BTHL, and above all, protect our young GM's.

BTHL Insider Managing Editor, Larenzo Jensen


The BTHL Finance System

      For those of you who are new to the BTHL, here is a rundown of how the finance system works and how you can use it for your team’s benefit.  The BTHL uses a finance system that is separate from the FHL simulator’s finances, it is also scaled down, for example, a team’s payroll budget is 11 million as opposed to something like 40 or 50.  In this article, I will break down the components of the finance system and talk about how they can be used in conjunction with free agency, trades and your team’s long term future.

The Finance Page:

      Located under the Information section of the page (on the left menu) is the finance page, this is where you can see the information relating to your team and other teams.  Every GM needs to know how where there team stands financially:



 


The Salary Cap:

      The “salary cap” should actually be called a “payroll budget” as that would better describe it’s function.  The 11 million dollar “cap” serves as a pre-set amount of money that your team has to spend on players.  In other words, every team automatically gets 11 million dollars worth of payroll money.  If you spend more than your 11 million dollars, you have to pay the amount over out of your team bank account, so make sure you can afford that before doing it!  If you look around at teams in the league and find that some have negative amounts in their bank, they went over budget and didn’t make enough profits to pay it.

The Bank:

      On the finance page, each team has their bank account listed, this is money that is made from profits each year and is reduced by any amount over payroll budgets.  It is important to know that if you are under your salary budget, you get to keep 20% of that amount per season (if the cost of all your players is 9 million dollars, you are 2 million under the 11 million dollar budget, you will get 200,000 deposited into your bank that season).  You can also trade money that is in your bank, this can be useful in sealing a deal or when trading with a team that is negative in their bank.

Team Profits / Payroll:

      Half way through every season every team’s payroll is called in.  This means that you have to pay your players for the first half of the season.  If your team is over the payroll budget, half of that amount will be taken out of your bank, the second half will be taken out at the end of the season.  If your team is under the payroll budget, they will get 10% of that added to their bank account, the second 10% will be added at the end of the season.  This is to prevent teams from trading away all of their costly players before the end of the season to avoid having to pay for them.  At the end of the season, teams will make additional profits aside from money that can be made from being under your budget.  This money comes from players performing well, winning trophies, from GMs writing news articles, from playoff home games played and from a cup win.  Here is an example of what the season end profits looked like for the Aces in Season 8:

      Looking at the Aces profits, they could afford to be 1,578,000 over their payroll budget.  Be careful with being over your payroll budget, even with a good team you could be swept in the first round and be left with a big bill at the end of the season.  Most profits are made in the playoffs, here is how money is handed out in the playoffs:

Here is how other profits are calculated:


Free Agency:

      Understanding Free Agency is very important for teams that are trying to make the playoffs.  Free agency is where you can pick up cheap players and potentially get star players that bigger budget teams can’t afford anymore.  Keep in mind when you bid on players:  If the player has a restricted contract (almost all players in the league do at this point) then the team that owns him can match your bid, if you don’t bid high enough they might match your bid.  Lets look at an example, at the end of each season, any player that a team does not re-sign to a contract will go to free agent bidding, they will be listed on the website and all teams will have 1-2 weeks to bid on them, it looks like this:

      In this case, Satan’s old contract was 2.65 million dollars (Super high in this league).  The Meteors did not re-sign Satan in the hopes that nobody was willing to pay him too much.  Sure enough, the highest bid was 1,110,000, which the Meteors could afford, so they matched the offer.  If a team had come in and bid 1.5 million the Meteors would not have matched as it would have been too high a number (I can say that in this case because I am the GM of the Meteors).  Free agency is the one place where you can get you player’s contracts lowered, however it comes at the risk that someone might be willing to take him for his old salary or more.  If you are a team that is under budget, you can build part of your team through smart free agent bidding.  Keep in mind that you have to compensate a team when you win the bid for their players, here are some examples of compensation handed out in season 8:

Conclusion:

      Being under your payroll budget can be used in many ways to improve your team.  Keep an eye on players other GMs are offering you, remember that if you are taking expensive players from another team, they should be paying you for it.  Remember to use your free payroll space to your advantage, whether by earning money for your bank account, getting free agents, or getting a good deal on players other teams can’t afford.

BTHL Insider Freelance Writer - Adam Archer