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BTHL CONSTITUTION

The constitution was last updated August 17, 2009, parts in red are new as of this
date.
New General Managers
- A Message from the League
As a new member of the Big Time Hockey League it is your
responsibility to read the rules and review the history of your team. It
is important that you read the Constitution, most
Fantasy Hockey Leagues use different rules, for example the BTHL does not have
players go up in ratings for sitting in your farm team, nor does it use the FHL
simulator's finance system. Other key differences of the BTHL are that we
have a player challenging system, base ratings on the NHL, and have a
finance/profit system that can be used to your benefit. Using the
Seasonal Statistics
link under the Information section of the website will bring you to past season
stats. Take time to view the past couple of seasons worth of trades that
your team has made, this can give you an indication of what the previous GM had
in mind for the team. Make sure to search the transactions page for your
team by name, that way you will find out if your team has changed it's name,
previous trades can be listed under the old team name.
Feel free to post questions on the league message board if
there is something you don't understand. We also suggest that you
publicize any avialable players you have on the BTHL message board. If you
do not advertise your players, it is more than likely that you will not get the
most for your players. As a new GM it is your responsibility to write a
press-release for your team, this press release should be at least 150 words
(give or take a few words). Your press release is a good place to let the
league know what your short and long term plan will be for your team and what
players may be available, submit your press release using the
Submit News link under the
Interactive section of the website. Keep in mind that due to past
experiences with new GMs, we will review every trade made by your team, see the
section about voiding trades in the constitution for details. To avoid
having your trades voided by the league, make sure you have a good understanding
of the rules and follow the suggestions made above. It is not uncommon for
new GMs to have their trades voided due to misunderstandings of the rules or how
the league runs. Be aware that there are General Managers that will try to
take advantage of you, especially if you do not advertise your available players
to the league.
Good luck with your new team!
- The BTHL Commissioner Group.
Renaming/Relocating Teams:
If you are new to the BTHL you may
rename and relocate your team, however you must be the GM of the team for at
least two weeks prior to doing so. General Managers that are not new to
the league must pay $500,000 to rename or relocate their team.

The Finance Page:
Located under the Information section of
the page (on the left menu) is the finance page,
this is where you can see the information relating
to your team and other teams. Every GM needs to
know how where there team stands financially:

The Salary Cap:
The “salary cap” should actually be
called a “payroll budget” as that would better
describe it’s function. The 11 million dollar
“cap” serves as a pre-set amount of money that
your team has to spend on players. In other
words, every team automatically gets 11 million
dollars worth of payroll money. If you spend more
than your 11 million dollars, you have to pay the
amount over out of your team bank account, so make
sure you can afford that before doing it! If you
look around at teams in the league and find that
some have negative amounts in their bank, they
went over budget and didn’t make enough profits to
pay it.
The Bank:
On the finance page, each team has their
bank account listed, this is money that is made
from profits each year and is reduced by any
amount over payroll budgets. It is important to
know that if you are under your salary budget, you
get to keep 20% of that amount per season (if the
cost of all your players is 9 million dollars, you
are 2 million under the 11 million dollar budget,
you will get 200,000 deposited into your bank that
season). You can also trade money that is in your
bank, this can be useful in sealing a deal or when
trading with a team that is negative in their
bank. If a team loses money and
can not pay the loss out of their bank account
before Free agency begins they will be put on
probation for the next season. Probation means
you cap becomes a hard cap and you will be
forced to run your team within it.. Going into probation for more than one year can result in the removal
of the GM.
Team Profits / Payroll:
Half way through every season every
team’s payroll is called in. This means that you
have to pay your players for the first half of the
season. If your team is over the payroll budget,
half of that amount will be taken out of your
bank, the second half will be taken out at the end
of the season. If your team is under the payroll
budget, they will get 10% of that added to their
bank account, the second 10% will be added at the
end of the season. This is to prevent teams from
trading away all of their costly players before
the end of the season to avoid having to pay for
them. At the end of the season, teams will make
additional profits aside from money that can be
made from being under your budget. This money
comes from players performing well, winning
trophies, from GMs writing news articles, from
playoff home games played and from a cup win.
Here is an example of what the season end profits
looked like for the Aces in Season 8:

Looking at the Aces profits, they could
afford to be 1,578,000 over their payroll budget.
Be careful with being over your payroll budget,
even with a good team you could be swept in the
first round and be left with a big bill at the end
of the season. Most profits are made in the
playoffs, here is how money is handed out in the
playoffs:

Other Profit that can be made:
The Team that wins the BTHL cup, is awarded $500,000
The Team that wins the BTML cup, is awarded $250,000
Player Contracts:
1) All players will be signed to a contract including players
on your minor team. The max contract length is 5 years.
You can sign players to restricted and unrestricted contracts.
2) The minimum amount a player on your pro roster can sign to
is $250,000
3)
The minimum amount a player on your minor team can sign to
is 150,000 based on the league minimum contract scale:
Below 70 = 150,000
70-73 = 250,000
74-77 = 350,000
78+ = 450,000
The player can not have played more than 25 games in a
season on your pro roster, once a player plays 25 games they
automatically are raised to a 250,000 contract (basically you are allowed
cheaper rookies/replacement players)
4)
All teams have an 11 million dollar salary cap, if your
payroll exceeds your cap, your team will have to pay the amount
above out of your teams’ season earnings. If your team doesn’t
earn enough profits to cover the amount over the salary cap, your
team will have to make up the difference from your bank
account. Your team bank account may not be in the negative for two seasons
in a row. In some circumstances the league may extend this by a season if
the team has shown considerable efforts to reduce debt.
There are 2 types of contracts, 1) Restricted 2) Unrestricted
Following are the Differences/Benefits:
1) Restricted: First off, to be
signed to a restricted contract, a player must be under 32. When a player is signed to a restricted contract he will want to be paid
more, the reason is, is because when he becomes a free agent, he may be re-signed by the
team that owns him, so he may not even go to bidding, if he goes to
bidding, the team that owns him is allowed to match the highest bidder and keep the
player. If the team that owns the player decides not to match the highest bidder then the
team that gets him must compensate for the original team's loss (in the form of draft
picks or players) the matching offer works like this: all the teams place bids, after the
teams are done bidding and a highest bidder is found (a week is given for bidding) you are
giving the option to a) match the offer and keep the player (the other team can not bid
again) b) let the highest bidder take your player, and receive compensation.
2) Unrestricted: When a player is signed to an unrestricted contract, he will accept
being paid less, the reason is, is because when he comes to free agency the team that owns
him does NOT have the option of matching the highest bidder or re-signing him, the highest
bidder gets the player. Also, another bad thing about Unrestricted contracts is that the
original team receives NO compensation. Basically when a U1 player hits
free agency he is gone... So players that you sign to Unrestricted contracts should be
players you want to be rid of at the end of their contract. If you end up wanting to keep
an unrestricted player when he's on the Free agent market, you might have a hard time,
because you have to keep bidding more than the other teams.
Every contract goes by BTHL seasons, not real life years. an R3 contract can expire
within 1 real life year. Also, an Unrestricted contract gives you NO compensation
when you lose a player. all you people signing guys to U1 contracts could lose them at the
end of THIS bthl season2.

Rosters:
Major Roster limit is a maximum of 25 players and a
minimum of 20 players playable players. You must have 20 playable players at all
times it is recommended to have 4 of each forward position and you are required
to have 3 goalies. If you only have 20 players on your major roster and one is injured you
must call a player up to fill his spot, this may require signing them to a
league minimum contract. If you do not replace injured players and your team
does not have enough players to fill a position, your team will be fined.
It is recommended that you have a few players
in reserve to avoid calling players up. You can not go over the Maximum amount
of player allowed on you majors. If you trade for someone who is on
another team's major roster you may have to waive a player to make room for him.
See transactions/waivers for more details. Being
over the max or under the min may result in a fine to your team. The
following applies to goalies:
1) No Goalie can play more than
70 games in the regular season.
2) Goalies who are played more will be suspended and the team will be fined $250,000 for every game he plays over the limit.
The goalie will also be suspended for the amount of games
he was over in the playoffs.
****In addition the goalie
will not be eligible for any goalie awards!***
Teams have a 25 player prospect
cap (See Draft)
Teams have to pay $75,000 per player over the prospect cap. (Starting Season 18)
Prospects drafted who are released will go through a 48 hour waiver period, if
not signed then they will be released to the free market.
Rookies are players who:
1) Have played less than 25
games in a single season.
2) Have played in three seasons with more than 25 games played combined.
3) Are goalies with 25 games played combined in a single season or combined all
time.
Trading:
Teams are allowed to trade Players, Money, Draft Picks, and future considerations.
After making a trade both teams have to send confirmation of the trade to the Transaction
Manager (See Transactions) stating which team receives what. When
trading Future considerations, you will need to decide with the team you are trading with,
what that future consideration will be, (IE: players, money or draft picks) and state that
when confirming the trade. Here's an Example:
To Meteors:
Alexei Yashin
Brian Marchment
To Renegades:
400,000
Joe Nieuwendyk
Igor Korolev
Future Considerations: We will come to an agreement after the Playoffs whether or not the
Renegades will give some money back (because they might win the cup)
Teams may not trade money if
their bank is in the negative
If a player is dealt to a team
he can not be dealt back to the original team for that season, but they will
have the option to apply for an exception to the rule if the reason is accepted
by the Commissioner board.
This rule has been implemented to prevent teams from loaning or renting
each other players. The receiving team will be responsible for the contract
unless he keeps, waives, buys him out or trades him to another team.
Voiding of Trades
Every once in a while there is a need to void trades. A trade can be voided if it
is deemed to be both one sided and extremely damaging to one team, this rarely happens. A trade may be voided if a) the GM of the team getting the bad side of the trade is inexperienced b) the team getting the bad side of the trade can't absorb the impact of the trade (IE: the team is already a pretty weak team).
The trade is analyzed before the commissioner group before a decision is made.
GMs will not be made aware that their trade is under review as in most cases the
trade is allowed through. If the trade is voided, both GMs will be
notified, they may submit a modified version of the
deal which will be subject to review.
When a GM quits the BTHL, the commissioners reserve the right to void any trade made by the resigning GM in the past week or, if seen fit by the commissioners, even longer.
Transactions/Waivers/Releasing: (Send all your team transactions to
commish@bthlhockey.com) If you want to send a player to your minors
and he has a) a player who has played 25 games in one BTHL season or b) a goalie
who has a combined 25gp in the BTHL, he must be put on waivers <also:
see off-season demoting players>. The player will stay on waivers for 48 hours then
be assigned to your team's minor league. If a player passes through waivers, you
still have to pay his salary. You have a max&min of 25 players on your pro team, and they ALL must be
signed to contracts. Same goes for your minor team. If you trade for 2 players,
and give away 1, you could have 26 pro players signed to contracts, that means
you must:
1) trade away 2 for 1 to another team
2) demote a player who does not have to clear waivers
3) put a player on waivers and if he clears then assign him to your minors thus
evening out your pro roster.
If you trade 2 players for 1 player you will have 24 players on your pro roster (unless
you already had an extra player) if you only have 24 men on your pro roster, you must
bring a player up from your minors. Then find another player
who isn't on any BTHL team to replace the empty spot on your minor league team. You
can also sign a player that isn't signed directly to your pro team, you'll have to give
him a contract like anyone else. Any promotions or
demotions to and from the farm roster must be done by emailing
commish@bthlhockey.com
When a player goes on waivers,
you can try to claim them, the team with the lowest standing the prior season
gets precedence.
If you release a player, you
have to pay their contract, alternatively you can buy out their contract at 1/2
it's price out of your team's bank account. If another team picks up your
released player, you will be relieved of their contract.
Offseason Demoting Players: During the offseason you
can move a player down to the minors if he has played 25 games or less in the previous
BTHL season. That means he doesn't have to pass through waivers. However you still
have to pay this players contract.
Lines:
Try to send your lines a day before the games are played, because I can't make my
schedule around games. I can tell you the day I'll play them, but not the exact time. So
if you send them in the day I play the games, I may have already played them. If you do
not know how to use the GM program read below.
Using the GM Program / Line Editor
1) Download and install the Line Editor
(Under Archives and Files)
2) Download the League Files (also under
Archives and Files) You will need winzip from www.winzip.com
to open the league files (unless you have XP it has unzipping is built in).
The league files are updated daily at
6:00pm
, you will want to re-download and open the league
files each day to make sure you are updated with any injuries and condition
changes of your players.
3)
After installing the Line Editor,
downloading the league files, and unzipping the league files, you then run the
line editor (also called the GM Program) and open the league files (where you
unzipped them), you will then be able to edit your lines. When you save
your lines, do not save them with a password, it will ask you where you want to
put your lines file. Put your lines file where you can find it, you will
then need to e-mail me the lines file and I will put it into your next game.
Player Challenging:
You are allowed to challenge a players rating, whether he be on your team or not. However, the challenge can only be used to improve your own players or de-rate your opponents. A GM from another team cannot choose to improve another team’s players.
Just email the commissioner stating which player you
want rerated. It is also helpful to send the scoring and passing that the
player gets in the rerater. You are only allowed to
challenge 1 player a week, if you attempt to challenge more, you'll get a 20,000 fine.
The player's who get rerated will only change in SHOT/PASS/PUCK CONTROL, no other
attributes will change. There is a 40 game minimum NHL games played for rerating
a player. Player rerating is only permitted during the regular BTHL
season, it is frozen for the playoffs.
Any defence that is also listed as forward or forward as
defence will be given a rating based on the position they most play. If a GM
wishes to change their postion to forward or defence then the player's rating
will be adjusted to that position.
Player Rerater:
The player rerater allows you to check player's ratings, so that you can ask for them
to be rerated. You don't have to use the rerater, it's optional. More information is on
the rerater page.

Free Agency:
At the end of each BTHL season, players signed to R1, and U1 contracts become free
agents. Restricted free agents may be re-signed by offering them a
contract, the procedure for this is as follows:
Re-Signing RFAs: When you want to re-sign a
restricted free agent, so he won't go to bidding, you can e-mail a new contract
offer to the Commissioner (when he announces that you may start offering).
Use the Salary Calculator that you can download under the "Archives & Files"
section on the front page. Enter all information in the program to
calculate what the player will sign for:

**Note -
The player's contracts are based on their performance in the
BTHL and not in the NHL.
Once the re-signing period is over,
players that have not been offered new contracts, or
are unrestricted go into a free agent bidding period. The bidding period
is usually around 1 week in which teams may place bids on players they want to
sign off of free agency. A webpage for bidding is posted on the site,
after the week period expires (A time is announced), the last bid that has an
hour pass before another bid is placed stands. By the highest bid having
to stand for an hour before being final, it avoids "sniping" where someone
places a bid in the final seconds of the week.
Here is a summary on free agency:
Understanding Free Agency is very important for
teams that are trying to make the playoffs.
Free agency is where you can pick up cheap players
and potentially get star players that bigger
budget teams can’t afford anymore. Keep in
mind when you bid on players: If the player
has a restricted contract then the team that owns
him can match your bid, if you don’t bid high
enough they might match your bid. Lets
look at an example, at the end of one season:
Miroslav Satan’s old contract was 2.65
million dollars (Super high in this league).
The Meteors did not re-sign Satan in the hopes
that nobody was willing to pay him too much.
Sure enough, the highest bid was 1,110,000, which
the Meteors could afford, so they matched the
offer. If a team had come in and bid 1.5
million the Meteors would not have matched as it
would have been too high a number (I can say that
in this case because I am the GM of the Meteors).
Free agency is the one place where you can get you
player’s contracts lowered, however it comes at
the risk that someone might be willing to take him
for his old salary or more. If you are a
team that is under budget, you can build part of
your team through smart free agent bidding.
Keep in mind that you have to compensate a team
when you win the bid for their players, here are
some examples of compensation handed out in season
8, see further below for arbitration rules:

If a free agent doesn't get bided on, the team that owns him may:
A) Send him to
their minor team at a league minimum contract.
B) Offer him a new contract (E-Mail it to the commissioner)
C) Release him, and let any other team sign him.
Note: if your going to send him to your minors, you'll need to call someone up to fill
the empty
spot on your pro team.
If you have a restricted free agent who has been
bided on, you can:
A) Match the highest bid, and keep the player.
B) Let the highest bidder have the player, and talk to that GM about fair compensation.
Bidding is done on a posted
website and is automated we use the Jack Bauer style of bidding, here is how it
works:
1) You can place a bid on any
player but that bid is binding! Your bid must hold up for 24 hours for the
player to sign with your team. If they are a restricted free agent, your bid
will be considered the high bid and the team that holds the player's rights must
decide to match or seek compensation.
2) Bidding will Start once the bidding page is posted unless otherwise mentioned
on the website or forum etc.
Note - This is a new format
so it may be modified slightly, any modifications will be announced
Compensation:
Compensation is for Restricted Free Agents only. When a team decides to take
compensation for a restricted free agent who has been bided on (See
Free Agency) he must contact the GM of the team who has bided the highest on
the free agent, the 2 GMs must decide upon a fair compensation, it can be in the
form of Draft Picks, Money or Players. If the 2 GMs are unable to come up with
fair compensation on their own, the GM that owns the rights to the player must
notify the commissioner that they are seeking arbitration.
Arbitration will be awarded as follows:
0-249,000 = $100,000
$250-349 = 5th rounder OR 175,000
$350-449 = 4th rounder OR 300,000
$450-$650 = 3rd rounder OR 475,000
$651-$1,000 = 2nd rounder OR 750,000
$1,001+ = 1st rounder OR 1,500,000
$1,400+ = Decided by Arbitration Group (combination of 1st's and Cash and/or
lower picks)
If a pick or money is not available, equal compensation will be decided by the
Arbitration Group.
It is mandatory to respond to compensation negotiations, any team that
fails to respond to contract negotiations will be fined $20,000. Failing to
respond means you did not reply to a GM who is seeking to negotiate fair
compensation or you did not notify the commissioner that you would like
compensation to go to arbitration.
Retired & Injured Players:
If a player retires the NHL, they also retire in the BTHL, they
will be removed at the end of the current season. If the BTHL is in the
offseason and a player retired in the NHL, they will be removed immediately.
For players injured long term in the NHL, the following rule applies:
Any player who does not play
a game in the NHL for a full season will be removed from the BTHL roster and
added to the teams prospects page. If
the player returns to the NHL team that last signed him will continue retain his
rights. If a player returns to the NHL, the team that owns him may pickup the
remainder of his contract. Any player who has not
played 50 games over the last two seasons will be removed and added to their
respective team’s prospect list.
Any Goalie that has played one game in the previous
season will be allowed to stay in the BTHL or be created. Any Goalie that has
not played a single game in the previous season will be removed and added to
their respective team’s prospect list.
Draft
After every NHL Entry draft the BTHL will have an Entry Draft. The order will be
worst team to best team in every round. There will be 5 rounds to the draft, and you
may draft players from the NHL Entry Draft and any player unsigned in the BTHL
that has been drafted in the NHL. Drafted players are added to your
prospect list, they do not count towards your payroll unless you are over the 25
player prospect limit in which case they cost 40,000 each per season against
your payroll. Once you activate a player off the prospect list they will
receive a rating, they can be signed to an entry level contract based on the
rating they receive:
Below 70 = 150,000
70-73 = 250,000
74-77 = 350,000
78+ = 450,000
Draft
Lottery Rules:
I would like to announce a new rule that has to do with
the way we determine the top 8 picks of the draft. Any team in the bottom 8 can
move any amount of spaces up or down and has a varying chance to win the 1st
overall pick.
Each team that finishes
in the bottom 8 will get lottery tickets into the hat, their tickets are based
on how they place in the previous season or the average of the previous two
seasons (wins then goal differential being the tie breaker).
8th place gets 8 entries (22.2% chance of winning 1st
overall)
7th places gets 7 entries (19.4% chance)
6th place gets 6 entries (16.6%
chance)
5th place gets 5 entries (13.8%
chance)
4th place gets 4 entries (11.1% chance)
3rd place gets 3 entries (8.3% chance)
2nd place gets 2 entries (5.5% chance)
1st place gets 1 entry (2.7% chance)
Total Entries (36)
The
team that wins the BTHL Cup will pick last, regardless of where they finish in
the regular season.
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